Updated file headers

-- ================================================================
--
--	Project: Jumper
--
--	Module: Gamemode
--	Component: HUD
--	File: cl_init.lua
--
--	Purpose:
--	Controls client HUD.
--
--	Notes:
--	Handles font creation and scaling based on resolution, draws
--	custom crosshair, coin count, and time remaining.
--
--	Author(s): The Kumor
--
-- ================================================================

This is what I came up with. Project is self-explanatory, Module would come from architecture, same for component (which is a sub-module, essentially). Purpose is the most important block, Notes is additional information for it. Author(s) is my ego trip.

A Garry’s Mod gamemode “Jumper” would have two modules: Gamemode and Entities. As of right now, there are components such as: Coin, Trampoline, Pickup, Resource, HUD.

I like this header. I made snippets for this πŸ₯ΊπŸ’ž

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